![]() While falling, press ZR to pull out your bow and trigger bullet-time. Perform a neutral shield-jump this is done by pressing Y to swing a two-handed weapon, holding ZL+forward+A, and pressing X. To perform a Bullet-Time Bounce, reach a spot where Link overlooks the target enemy. Red Bokoblins require the least preparation, as landing on them will force them into the ragdoll required to make Link bounce any other higher tiered Bokoblin will require either being frozen beforehand or a well-timed headshot during the bullet-time (though the latter method is highly inconsistent). The type of enemy being used will determine what is required for a Bullet-Time Bounce to work. Link being shoved by a growing horizontal Cryonis pillar.Enemies being raised by growing Cryonis pillars.Link interacting with ragdolling enemies (this is what causes Bullet-Time Bounces to work).Some interactions are not properly slowed down by bullet-time, but will be re-converted to normal speed like everything else this causes these interactions to be roughly 20 times more potent than how they are intended to function in real-time. bullet-time), Link will bounce off of the enemy at vastly accelerated speed. When Link lands on a ragdolling enemy with his shield while aiming his bow in slow-down (a.k.a. BTB) is currently the fastest-known method of overworld movement in the game. Continued abuse of our services will cause your IP address to be blocked indefinitely.Bullet-time bounce (abbr. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. ![]() ![]() If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
0 Comments
Leave a Reply. |